Physical (hardware) components

Description of hardware components that are used for interaction with operator. Some of them have direct analogues in graphic user interfaces.

Input

  • Push button
  • Joystick
  • XY sensor pad (touchpad)
  • Mouse
  • Trackball
  • Ribbon control
  • Slider
  • Motion sensor
  • Camera
  • Microphone
  • Pedal
  • Wheel
  • Handle
  • Touch-screen surface

Output

  • 7-segment display
  • LCD alphanumeric screen
  • LCD Display
  • Loudspeaker
  • Buzzer